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Starfield Update 1.13.61; New Rev 8 Vehicle, Settings, and Fixes
The Tech Basic > Gaming > Starfield Update 1.13.61: New Settings, Additions, and Changes as It Turns into Carfield
GamingNews

Starfield Update 1.13.61: New Settings, Additions, and Changes as It Turns into Carfield

Usama Khan
Last updated: 21 August 2024 21:11
Usama Khan
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Bethesda announced earlier today that the Starfield update 1.13.61 is now live. This update adds the Rev-8, the game’s first land vehicle. The Rev-8 is featured in the upcoming Shattered Space DLC.

Contents
Starfield Update – Screenshots from Gamescom Opening Night Live 2024New Settings:Features:General:Gameplay:Ships:Graphics:UI:Outposts:

The main highlight of this update is the Rev-8. This new vehicle can drive across land, and we saw it in a trailer earlier today. It has hover jets and a turret, and it looks quite cute as it bounces around. Here is the Trailer:

The update adds more than just the Rev-8 vehicle. It includes new settings for better customization. Players can now choose frame rates of 30, 40, 60, or uncapped for VRR displays. Non-VRR displays can still choose between 30 and 60, but 60 may cause screen tearing.

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The update also lets players prioritize visuals or performance and toggle Vsync on or off. Xbox Series S now has new performance options. Most gameplay changes focus on fixing bugs and making the game run smoother.

Starfield Update – Screenshots from Gamescom Opening Night Live 2024

Starfield Update 1.13.61; New Rev 8 Vehicle, Settings, and Fixes (1)
Starfield Update 1.13.61; New Rev 8 Vehicle, Settings, and Fixes (2)
Starfield Update 1.13.61; New Rev 8 Vehicle, Settings, and Fixes (3)
Starfield Update 1.13.61; New Rev 8 Vehicle, Settings, and Fixes (6)
Starfield Update 1.13.61; New Rev 8 Vehicle, Settings, and Fixes (4)
Starfield Update 1.13.61; New Rev 8 Vehicle, Settings, and Fixes (5)

Today’s update comes before a bigger DLC called Shattered Space, which will launch on September 30. We first saw Shattered Space in June at the Xbox Games Showcase. It is the first story expansion for Starfield. This DLC adds a new planet, weapons, spacesuits, gear, and more.

You can find the full patch notes below.

New Settings:

  • Frame Rate Target: Choose between 30, 40, 60, or uncapped frame rates on VRR displays. Non-VRR displays offer 30 or 60. Using 60 on non-VRR may cause screen tearing.
  • Prioritize: Decide between Visuals and Performance. For frame rates of 60 or higher, choose Performance. Visuals give higher resolution and detail; Performance reduces resolution and detail. Both modes adjust resolution based on scene intensity. Lighting changes briefly when switching modes.
  • VSync: Toggle VSync on or off. Off may cause screen tearing. On synchronizes frame rate with the monitor’s refresh rate, avoiding tearing but limiting frames.

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Features:

  • Added the Rev-8 Vehicle for purchase from the ship technician.
  • New performance options for Xbox Series S.

General:

  • Improved performance and stability.
  • Fixed and improved Creations UI.

Gameplay:

  • Fixed an issue that prevented full scanning of planet Beta Marae I.
  • Fixed issues with Legendary weapons and Well Fed/Hydrated effects.
  • Corrected frequent “You are now Hydrated” notifications during weapon switching.
  • Fixed Sustenance effects in NG+.
  • Fixed Novastrike sniper rifle reloading and incorrect holding.
  • Fixed Magshot reload animation in zero-g.
  • Extreme Temperature Entry Spacesuit now displays properly.
  • Corrected item spawning on display stands.
  • Interact with the Rattler at the Trackers Alliance headquarters.
  • Gravity Well no longer pulls NPCs into ships in the Chop Shop.
  • Improved map markers for cities and fast travel.
  • The Well apartment in New Atlantis now has a map marker.
  • Fixed Shepherd’s General Store marker in Akila.
  • Corrected Rapid Legendary effect for melee weapons.
  • Fixed issue causing Lyle Brewer to become hostile.
  • Updated status text for Plasma Cutter mods.
  • Adjusted Mysterious Tracker’s Voice audio balance.
  • Fixed unexpected noises when entering the Lodge in NG+.

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Ships:

  • Fixed Ship docking bridges remaining extended.
  • Fixed duplicate ship model issue on landing pads.
  • Ship module variants now revert correctly when Cancel is pressed.
  • Addressed Ecliptic Claymore issue allowing objects outside the ship.

Graphics:

  • Fixed Frame generation issue with DLSS upscaling on PC.
  • Fixed lighting for ship and station interiors in photo mode.
  • Improved reflections in shallow puddles.
  • Fixed upscaling issues causing visual artifacts from space.
  • Helmets toggle correctly for downed companions in photo mode.

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UI:

  • Fixed Ship and Inventory menus on 21:9 resolutions.
  • Corrected large Carry Capacity display in inventory with large font.
  • Fixed display issues for The Cue Ball and Ping Pong Ball in inventory.

Outposts:

  • Flood lamps decoration items now toggle correctly at outposts with power sources.
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Usama Khan
By Usama Khan
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Usama Gul Khan is a technology and gadgetry enthusiast and journalist who is focused on educating people about how the technology is transforming the world. Aside from blog and article writing, Usama is a lover of traveling, sports and music.

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