How much has Blizzard’s Diablo 4 earned so far? Blizzard didn’t intend to reveal this number, but it was accidentally mentioned by one of their employees. The figure might surprise everyone.
It’s been a little over a year since Diablo 4 was released. However, the real question is how well the fourth entry in Blizzard’s popular action role-playing series has performed financially.
On Metacritic.com, Diablo 4 scores 86 out of 100, which falls short of its three predecessors (94, 88, and 88). As per the gamer’s views we found that the game offers enjoyable endgame content without the complexity of Path of Exile (PoE.)
Despite these mixed reviews, the big question is how much revenue Blizzard has generated with Diablo 4 especially considering the drop in ratings. Surprisingly, Blizzard itself provided the answer, though it was unintentional.
Blizzard Employee Leaks Diablo 4 Revenue
The LinkedIn profile of Diablo 4’s Senior Product Manager (previously found at linkedin.com/in/harrison-froeschke, but now seemingly deleted) briefly revealed how much revenue Diablo 4 has earned so far.
Harrison Froeschke likely intended to highlight his accomplishments, but unintentionally leaked a figure that Blizzard would have preferred to keep private. Diablo 4 has reportedly generated over a billion US dollars in sales.
Previously, we were aware of the 666 million US dollars, a figure Blizzard itself announced, stating it was made within six days of the release, including pre-orders. However, no further updates were provided after that.
150 million US Dollars from Microtransactions
Although most of the revenue seems to have come from direct game purchases, the impact of microtransactions should not be overlooked.
Harrison Froeschke also revealed this on his LinkedIn profile, mentioning that around 150 million US dollars were generated through microtransactions in Diablo 4.
How Successful Is Diablo 4 Financially?
The question now is whether one billion US dollars can be considered a success. The fact is, these numbers are likely accurate since they come directly from a Blizzard employee.
Of course, Harrison Froeschke quickly deleted the relevant information from his LinkedIn profile, but as we know, the Internet never forgets. Here’s the evidence:
Since Blizzard had already raised 666 million US dollars through pre-orders and within the first week of release, the remaining 334 million US dollars were earned over the next 15 months. This amounts to roughly 22 million US dollars per month.
However, the revenue should soon increase again with the release of Diablo 4’s first expansion, Vessel of Hatred, on October 8, 2024. The pre-order phase is already in progress, and sales are expected to rise after the launch.