Season 3 of Diablo 4 introduces a companion and new uniques into the game. Additionally, it brings some interesting general changes to the action role-playing experience. Let’s take a closer look at these innovations and the bug fixes for Season 3.
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The developers of Diablo 4 utilize Season 3 (Season of the Construct) to address not only new season content and features but also to fix some issues in their action role-playing game. The developers have enhanced certain endgame contents. For example, Hellrifts are now virtually always active (every hour with a 5-minute break in between), and summoning items for Duriel drop more frequently.
In the extensive patch notes for Season 3, there are also some Quality-of-Life adjustments for profession materials, and mechanics such as Snapshotting have been addressed. Below, we’ll take a look at these bug fixes and mechanical changes that may have escaped the notice of many players.
Bug Fixes, New Mechanics, and QoL Changes in Season 3 of Diablo 4
Snapshotting
- Snapshotting (exploiting short-term active buffs) and related bugs will be fixed at some point in Season 3.
Item Upgrades
- Developers fixed a bug where upgrading a damaged item would further reduce its durability.
Echo of Lilith
- A bug has been fixed where Lilith continued to attack the player character after Lilith was defeated in the second phase of the boss battle.
Scroll of Escape
- The Scroll of Escape now goes into your stash if you missed the item drop.
- The scroll can now be stacked up to 99 times (previously 20 times).
- To make the drop more noticeable for players, the inventory now displays the item as Legendary.
Materials
- TDevelopers reduced the chance of Scattered Prism dropping from elite mobs.
- In return, players now receive Scattered Prism from chests at the end of a Legion event.
- The developers increased the maximum limit for materials from 99,999 to 999,999.
Read Also: Diablo 4: Season 3 – Buffs And New Uniques For Underperformers, Nerfs For Op Builds
Legion events occur every 25 minutes. In this event, players must defeat hordes of monsters within a designated time in a small zone. The end rewards include experience points and up to three loot chests, now containing more Scattered Prism starting from Season 3. Players need Scattered Prism to socket items with the jeweler.
By the way, there are no changes at the transition from Season 2 to Season 3. Those with a full stash on their seasonal character or characters on the Eternal Realm may want to rearrange their items.